A+ A A-

Fear No More - PC


Fear No More is the final thesis project of the Master Degree in Videogames Creation given by the Pompeu Fabra University.
Developed using VS C++ 9.0, DX9, LUA and MaxScript.


Fear No More v2.0 (163MB)



Date and Technology

This game was developed since January 2007 to October 2007 using the next tools and technology:



Project Summary

Fear No More is a 3D adventure-action game in where you are Victor O'Rein, a 17 years old boy who seems to be living into a nightmare. The game uses a powerful DX9 3D engine, allowing to the player to solve several puzzles and fight against dangerous enemies.


Fear No More has succeeded to be finalist in the Sony Playstation game competition of Art Futura 2007. I was absolutely responsible for all the programming game creation part: rendering engine, collisions, mathematics, physics, game logic and UI systems.


The game is divided into 3 acts:

  • ACT I The House. Here, the player must solve several puzzles that let him go out. He can also discover some clues and read some books from the library in order to understand future game events.
  • ACT II Park Part I. The player will learn some new movements for surviving like using a bat as a weapon or to do elusive somersaults. Victor will also face one of the most challenging puzzles in the game: the labyrinth.
  • ACT III Park Part II. The player will find new dangerous enemies and will solve new puzzles in the park church. Finally, Victor will fight against the most fearsome of his enemies...
Read the library books for finding new clues...
Use the map for finding the labyrinth exit.




Javier Calet Toledo © 2016. All rights reserved.