Home Personal Proj. XNA ENGINE - PC / X360
XNA ENGINE - PC / X360
Portfolio - Personal Projects

DESCRIPTION

Graphics engine project in C# and XNA 3.0 technology. Compatible between PC and X360.

DATE OF CREATION

Actually still in development.

TECHNOLOGY

- C# in Visual Studio
- XNA 3.0

SUMMARY OF THIS PROJECT

It’s a conversion of the graphics engine and some features from Fear No More project to C# and XNA technology. It is a complete graphics engine with several additional features that include everything needed to be able to create a game for PC and X360 on XNA technology. The code itself is absolutely compatible between PC and X360, taking into account the peculiar constraints of the console, and optimized to the maximum to get the best frame rate in X360.

The engine includes:

- Full HD resolution (720p or 1080p)
- MAX8 Model Exporter/Importer
- Dynamic models and textures loading
- Shader graphics based engine: models with diffuse, lightmap, noisemap, normalmap, specularmap, glossmap and environmentmap.
- Postprocess effects (bloom, blur, tone mapping, etc).
- Custom Fonts and complete 2D library.
- Input from keyboard, mouse and X360 joystick.
- 3D surround sound engine and music.

 

Last Updated on Friday, 23 April 2010 00:17
 
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